cell: check for NULL shader pointer in cell_bind_vs_state()
authorBrian <brian.paul@tungstengraphics.com>
Wed, 12 Mar 2008 02:03:37 +0000 (20:03 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 12 Mar 2008 02:03:37 +0000 (20:03 -0600)
commit221adbd60116d6334996a6b71a8dd133e229a3e9
treee807a74cf426dbdecf2a32786a66536a74aba437
parent7aa34eb40c05a9ccdbe5cef3fd426def0c295a60
cell: check for NULL shader pointer in cell_bind_vs_state()
src/gallium/drivers/cell/ppu/cell_state_shader.c