[g3dvl] use buffer width instead of texture size or vs constants
authorChristian König <deathsimple@vodafone.de>
Tue, 7 Dec 2010 20:23:14 +0000 (21:23 +0100)
committerChristian König <deathsimple@vodafone.de>
Tue, 7 Dec 2010 20:23:14 +0000 (21:23 +0100)
commit22b4acb2069a368e986805d3b43395172ebf9146
tree088bd9948520b040c6febd6794b8d9727cb79b93
parentbfb4fb057d92869f98dc627d53d3e1b7d031d93f
[g3dvl] use buffer width instead of texture size or vs constants
src/gallium/auxiliary/vl/vl_idct.c
src/gallium/auxiliary/vl/vl_idct.h
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c
src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h