mesa: Add a reference to gl_shader_spirv_data to gl_linked_shader
authorEduardo Lima Mitev <elima@igalia.com>
Mon, 13 Nov 2017 18:44:47 +0000 (19:44 +0100)
committerAlejandro Piñeiro <apinheiro@igalia.com>
Fri, 30 Mar 2018 07:14:56 +0000 (09:14 +0200)
commit22b6b3d0a75406f577dcb6d554c96ed42ee35aff
tree9f8cab2634db5ca37fe69443d7276e79b47f180a
parentba975140d3c99b60c63846c3c08bd158f7c95d42
mesa: Add a reference to gl_shader_spirv_data to gl_linked_shader

This is a reference to the spirv_data object stored in gl_shader, which
stores shader SPIR-V data that is needed during linking too.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
src/mesa/main/mtypes.h
src/mesa/main/shaderobj.c