glsl: fix typo in the vec2 += operator function
authorBrian Paul <brianp@vmware.com>
Fri, 9 Jan 2009 00:07:28 +0000 (17:07 -0700)
committerAlan Hourihane <alanh@vmware.com>
Fri, 9 Jan 2009 11:16:42 +0000 (11:16 +0000)
commit233a58ff565f0cc31345fe36bd8d9b929fdc9ace
tree789da8bac5bdd0ac00d87d0d944bf2ca6eec1796
parentf75910e9b781ba912bee791ba938d744c1d8f4f5
glsl: fix typo in the vec2 += operator function
src/mesa/shader/slang/library/slang_core.gc
src/mesa/shader/slang/library/slang_core_gc.h