glsl: Add support for int -> uint implicit conversions
authorChris Forbes <chrisf@ijw.co.nz>
Sun, 4 May 2014 08:23:55 +0000 (20:23 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Wed, 4 Jun 2014 07:35:51 +0000 (19:35 +1200)
commit240974e93f2df10f64aae17e1ed257379bdac5f7
tree545aade64701cd27cbb34d10c2bff0d203d17370
parent1ace51f0918822a1453cc5e661494bcd7dba9ee9
glsl: Add support for int -> uint implicit conversions

This is required for ARB_gpu_shader5.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/ast_to_hir.cpp