nv50,nvc0: take level into account when doing eng2d multi-layer blits
authorIlia Mirkin <imirkin@alum.mit.edu>
Sun, 16 Aug 2015 02:05:15 +0000 (22:05 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Mon, 17 Aug 2015 05:01:02 +0000 (01:01 -0400)
commit2514c78fba507ca8ab94d2e6de553b8b20d653d2
tree76a9817436db8e48a19591410b69e53f493cb876
parentbb9881fccf4c3606e66ec607dfb0387c9e068e3d
nv50,nvc0: take level into account when doing eng2d multi-layer blits

This fixes arb_get_texture_sub_image-get, and any situation where the 2d
engine was being used for multi-layer blits to a non-0 level.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
src/gallium/drivers/nouveau/nv50/nv50_surface.c
src/gallium/drivers/nouveau/nvc0/nvc0_surface.c