progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
authorVinson Lee <vlee@vmware.com>
Tue, 17 Nov 2009 19:37:48 +0000 (11:37 -0800)
committerVinson Lee <vlee@vmware.com>
Fri, 4 Dec 2009 06:51:43 +0000 (22:51 -0800)
commit25fd168f03162d4cb25b50ea9bd5ff56283f6854
tree52e8565c8ce0a5840b613ec58c59d80eda7ad3b7
parentb803abbaad3135047b931c322300b2d12ff255e1
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.

tangentAtrrib is assigned the result of glGetAttribLocation.
The assertion 'assert(tangentAtrrib >= 0)' would be a no-op if
tangentAttrib is a GLuint.
(cherry picked from commit b8dcb79c53796f37234bd2b0f5e2845f817fc218)
progs/glsl/bump.c