Move _mesa_init_glsl_driver_functions() into shader_api.c
authorBrian <brian.paul@tungstengraphics.com>
Sat, 8 Dec 2007 00:11:30 +0000 (17:11 -0700)
committerBen Skeggs <skeggsb@gmail.com>
Sun, 9 Dec 2007 01:05:27 +0000 (12:05 +1100)
commit2636ea5758d8f5c2845e9e9f9d317be35d058e1f
tree1304e6f76f011747f0d57637ba4fa21c6ef260f7
parent61d1972dd038ba94924a57891408e19d9e5da205
Move _mesa_init_glsl_driver_functions() into shader_api.c

This allows making a bunch of functions static, and removes a state
tracker dependency on driverfuncs.c
src/mesa/drivers/common/driverfuncs.c
src/mesa/drivers/common/driverfuncs.h
src/mesa/shader/shader_api.c
src/mesa/shader/shader_api.h
src/mesa/state_tracker/st_context.c