fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)
authorRoland Scheidegger <sroland@tungstengraphics.com>
Sat, 22 Dec 2007 17:54:01 +0000 (18:54 +0100)
committerRoland Scheidegger <sroland@tungstengraphics.com>
Sat, 22 Dec 2007 17:54:18 +0000 (18:54 +0100)
commit26473140b9c5e6aa962961c836f79fd5aa6cd246
treefecba79b5b65b48aa05eaa175e781f95c859c3f6
parent2f3e939ae719f522fc26bfd62997fa8b7940c8ed
fix GL_LINE_LOOP with drivers using own render pipeline stage (#12410, #13527)

primitive needs to include the begin/end flags (broken since vbo-0.2). Should
fix missing first/last line segment on gamma, i810, i915, mga, r200, radeon,
s3v, savage, unichrome (r300 already correct). Tested on r200, fixes #13527.
src/mesa/drivers/dri/gamma/gamma_render.c
src/mesa/drivers/dri/i810/i810render.c
src/mesa/drivers/dri/i915/intel_render.c
src/mesa/drivers/dri/mga/mgarender.c
src/mesa/drivers/dri/r200/r200_tcl.c
src/mesa/drivers/dri/radeon/radeon_tcl.c
src/mesa/drivers/dri/s3v/s3v_render.c
src/mesa/drivers/dri/savage/savagerender.c
src/mesa/drivers/dri/unichrome/via_render.c