glsl2: Use i2b and f2b IR opcodes for casting int or float to bool
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 25 Jun 2010 23:19:45 +0000 (16:19 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 28 Jun 2010 17:04:18 +0000 (10:04 -0700)
commit26b5d33dce37755a6a4a799a9edfcdff8c5ce3e5
tree937610cb045afbac5a6056f007edf731b5cbb7a2
parent0bef5b97a9eccebc4b59dff42b2863770da770fe
glsl2: Use i2b and f2b IR opcodes for casting int or float to bool
src/glsl/ast_function.cpp