gallium/u_blitter: set a more sane viewport-state
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Mon, 15 Jul 2019 12:44:48 +0000 (14:44 +0200)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Thu, 17 Oct 2019 07:26:25 +0000 (09:26 +0200)
commit26c6640835936a77d87030ce8e90f9b9f5be783e
treeadeab5e561f40a869c11090d1e786c05a79638e1
parent4857d695f5827cbdfb406a55c2d5d75f7fd8cee9
gallium/u_blitter: set a more sane viewport-state

This actually corresponds to legal GL depth-ranges, because depth-clear
values are always in the 0..1 range in OpenGL.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/auxiliary/util/u_blitter.c