panfrost: Add PAN_MESA_DEBUG=precompile for shader-db
authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fri, 13 Dec 2019 20:13:02 +0000 (15:13 -0500)
committerMarge Bot <eric+marge@anholt.net>
Tue, 17 Dec 2019 17:42:57 +0000 (17:42 +0000)
commit271726eacafa1ca2df4e15ae910626be19099cb5
tree4cae0229df67a1c183f22e088b6dcbebb4bc8bbf
parent2c8742ed858c6446c93bddec117abf467a393c35
panfrost: Add PAN_MESA_DEBUG=precompile for shader-db

We would like to use run.c for shader-db runs (rather than capturing in
real-time, which is limiting).

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3125>
src/gallium/drivers/panfrost/pan_context.c
src/gallium/drivers/panfrost/pan_screen.c
src/gallium/drivers/panfrost/pan_util.h