swr: Remove need to allocate vertex buffer scratch space all in one go
authorBruce Cherniak <bruce.cherniak@intel.com>
Wed, 28 Jun 2017 18:42:03 +0000 (13:42 -0500)
committerTim Rowley <timothy.o.rowley@intel.com>
Thu, 29 Jun 2017 18:23:33 +0000 (13:23 -0500)
commit277621bbb724b0a627a0f5473bdeb82e02fdf389
tree1e6687ad800e3ca4246f46a5312318927e5ce009
parent2b27dcd0751e704193ceb0572447799342dd1db5
swr: Remove need to allocate vertex buffer scratch space all in one go

Deferred deletion (via "fence_work") has obsoleted the need to allocate
all client vertex buffer scratch space in a single chunk.  Scratch
allocations are now valid until the referenced fence is complete.

Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
src/gallium/drivers/swr/swr_state.cpp