anv/compiler: Get rid of legacy shader key setup
authorJason Ekstrand <jason.ekstrand@intel.com>
Mon, 19 Oct 2015 23:45:11 +0000 (16:45 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Mon, 19 Oct 2015 23:45:11 +0000 (16:45 -0700)
commit27ca9ca4e1ca2e98e073df303e4dbfa3a527b206
treebdc2d5c97f0a7304ee0518ff65407794e42129b8
parent661d0db0778f6bcb01ab2d59f7867aefd5dd3e18
anv/compiler: Get rid of legacy shader key setup

Most of the shader key setup we did was for pre-Sandybridge and the stuff
for SNB+ wasn't in the key setup.  That stuff still isn't there but at
least we've left ourselves notes for now.
src/vulkan/anv_compiler.cpp