mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents
authorMarek Olšák <maraeo@gmail.com>
Thu, 2 May 2013 01:44:35 +0000 (03:44 +0200)
committerMarek Olšák <maraeo@gmail.com>
Sat, 11 May 2013 21:45:01 +0000 (23:45 +0200)
commit286d06ddc4968c06848faf2b375a8d20f3e74595
tree2e6ad7508cdb46dbc36167574b87c0b352b081df
parent5e78433eec94fcaa87bdcb2526ec0910a69ed347
mesa: unify MaxVertexVaryingComponents and MaxGeometryVaryingComponents

The limits should not be different and OpenGL requires both to be at least 32,
which is also the maximum limit on radeon.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/config.h
src/mesa/main/context.c
src/mesa/main/get_hash_params.py
src/mesa/main/mtypes.h
src/mesa/state_tracker/st_extensions.c