radv: split radv_emit_shader_pointer()
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Fri, 25 May 2018 12:59:19 +0000 (14:59 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 29 May 2018 08:07:13 +0000 (10:07 +0200)
commit288fe7ec714f0920e870d0551bdaccf277e12a59
treef56becf415818927c8983138530e8c27c71ba124
parent57e721a45693e510c6ec25b37ec0ccd23d434553
radv: split radv_emit_shader_pointer()

This will allow to emit consecutive shader pointers for
reducing the number of emitted SET_SH_REG packets, which
is recommended.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_private.h