i965: Separate uploading push constant data from the pointer packets.
I hope to upload UBO via 3DSTATE_CONSTANT_XS packets, in addition to
normal uniforms. In order to do that, I'll need to re-emit the packets
when UBOs change. But I don't want to re-copy the regular uniform data
to the batchbuffer every time.
This patch separates out the data uploading from the packet submission.
We're running low on dirty bits, so I made the new atom happen on every
draw call, and added a flag to stage_state indicating that we want the
packet for that stage emitted.
I would have preferred to do this outside the atom system, but it has
to happen between the uploading of push constant data and the binding
table upload.
Reviewed-by: Matt Turner <mattst88@gmail.com>