v3d: Use the original bit size when scalarizing uniform loads.
authorEric Anholt <eric@anholt.net>
Sun, 16 Dec 2018 06:17:52 +0000 (22:17 -0800)
committerJason Ekstrand <jason@jlekstrand.net>
Sun, 16 Dec 2018 21:03:01 +0000 (21:03 +0000)
commit2977c777589e15ff632415ecfd3548f49f56b4d8
tree0962d4c7f86ec95add72c71c80954d9e51ee83d1
parent91a0251dbcc4d190ef3936f1d009897b60880f4e
v3d: Use the original bit size when scalarizing uniform loads.

Prevents a regression in jekstrand's 1-bit series.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/broadcom/compiler/v3d_nir_lower_io.c