do some 16-bit GLchan computations in floating point (Gerk Huisma)
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 18 Jul 2001 14:10:51 +0000 (14:10 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 18 Jul 2001 14:10:51 +0000 (14:10 +0000)
commit2a9eca0ed4d07329141bf8226b60eef83101a216
tree0b90864474b9be008243a54f7d30f3afb0cf25d9
parent3b925120a672d18850094bda1104f034688cffe2
do some 16-bit GLchan computations in floating point (Gerk Huisma)
src/mesa/swrast/s_texture.c