mesa: move glViewport and glDepthRange functions into new viewport.c file
authorBrian Paul <brianp@vmware.com>
Sat, 7 Mar 2009 19:33:11 +0000 (12:33 -0700)
committerBrian Paul <brianp@vmware.com>
Sat, 7 Mar 2009 19:33:11 +0000 (12:33 -0700)
commit2c3785159574e6c8640b6af3ce2ef561d095f324
treeeefb8c30fdfe8c8414733de58cae4f25071bdf16
parent4de5abee3938ee1d186629a70b04a98a74f50c97
mesa: move glViewport and glDepthRange functions into new viewport.c file

A bit of refactoring with an eye toward ES2 and GL 3.1
15 files changed:
src/mesa/SConscript
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/api_exec.c
src/mesa/main/attrib.c
src/mesa/main/context.c
src/mesa/main/matrix.c
src/mesa/main/matrix.h
src/mesa/main/state.c
src/mesa/main/viewport.c [new file with mode: 0644]
src/mesa/main/viewport.h [new file with mode: 0644]
src/mesa/sources.mak
src/mesa/state_tracker/st_context.c
src/mesa/state_tracker/st_framebuffer.c
windows/VC8/mesa/mesa/mesa.vcproj