g3dvl: remove unused vertex shader inputs
authorMarek Olšák <maraeo@gmail.com>
Fri, 15 Jul 2011 18:16:20 +0000 (20:16 +0200)
committerMarek Olšák <maraeo@gmail.com>
Wed, 20 Jul 2011 20:55:24 +0000 (22:55 +0200)
commit2d960d3f4e8fcf7819bb94ba4913ec0a2a723daa
treecf15f9dac7508ee050dc1a06646cdf1dbe1ff998
parent3e5d36267d8c9536490c902f785137a7fa0637fc
g3dvl: remove unused vertex shader inputs

See also comments in the code.
src/gallium/auxiliary/vl/vl_idct.c
src/gallium/auxiliary/vl/vl_mc.c