docs: Update with GLES3.2 entries and status
authorThomas Helland <thomashelland90@gmail.com>
Wed, 12 Aug 2015 13:07:57 +0000 (15:07 +0200)
committerIan Romanick <ian.d.romanick@intel.com>
Sat, 12 Sep 2015 01:46:43 +0000 (18:46 -0700)
commit2e7e3fe55f1ff9714e4d83cc9db7cbd36e149da5
tree6415f75981768eb48390419bd3d40c3834268b0c
parent2135aba8d99d5b0b5f73d97d4aac6a25d69de57c
docs: Update with GLES3.2 entries and status

V2: -Change to "not started" for most entries
    -Add status for multisample_2d_array
    -Change shader_multisample_interpolation to "not_stared"

V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1.  Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware.  Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.

Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com> [v2]
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt