glsl: set patch outputs written directly in shader_info
authorTimothy Arceri <timothy.arceri@collabora.com>
Thu, 20 Oct 2016 05:25:28 +0000 (16:25 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Wed, 26 Oct 2016 03:29:36 +0000 (14:29 +1100)
commit2f59f3eee591600aa8b3a0b0a30aea321185bcb5
tree8730629a2e9205a5dab7ebef76fb3e0338fe3b2e
parentf79d37f1ecffcc5f7de04d5f3bb4166750703052
glsl: set patch outputs written directly in shader_info

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/compiler/glsl/ir_set_program_inouts.cpp
src/compiler/shader_info.c
src/mesa/main/mtypes.h