i965: Remove dead entrypoints to state cache, rename the one that's left.
authorEric Anholt <eric@anholt.net>
Mon, 25 Apr 2011 03:48:33 +0000 (20:48 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 29 Apr 2011 22:27:02 +0000 (15:27 -0700)
commit3032582d032a28381dd4c2f4093d82c79e73129e
tree4c2c11140560e26c57198f0e36289e6a4a7fabfd
parentacb4d5cd96d91320b8e5edb727ff3a268f04587f
i965: Remove dead entrypoints to state cache, rename the one that's left.

As we expanded the usage of the state cache, it grew extra
functionality.  However, with the recent state streaming rework, we're
back to the state cache being used only for shader kernels, which is
the piece of GPU state that's actually expensive to compute again from
scratch, since it involves compiling.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_clip.c
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_gs.c
src/mesa/drivers/dri/i965/brw_sf.c
src/mesa/drivers/dri/i965/brw_state.h
src/mesa/drivers/dri/i965/brw_state_cache.c
src/mesa/drivers/dri/i965/brw_vs.c
src/mesa/drivers/dri/i965/brw_wm.c