mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
authorBrian Paul <brianp@vmware.com>
Wed, 21 Jan 2009 18:06:11 +0000 (11:06 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 22 Jan 2009 22:20:36 +0000 (15:20 -0700)
commit3059007f0c2e91f4ef207677cdcb6dc42be7ecb2
tree9fba08fa963538d17a46c49a6765800bac554bbe
parent722d976283f402b1edeb5ed67ad9747d322a262e
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.

Used to set both the depth and stencil attachment points to one renderbuffer
of texture.
src/mesa/main/fbobject.c