radv: start conditionalising vertex inputs. (v2)
authorDave Airlie <airlied@redhat.com>
Mon, 17 Apr 2017 19:15:46 +0000 (05:15 +1000)
committerDave Airlie <airlied@redhat.com>
Tue, 18 Apr 2017 23:00:42 +0000 (09:00 +1000)
commit31174069d2f0bbf016f3a581f4703b8c3417d0f0
tree1e4d9fa346005de3ec734888bbe2f2c673d1ccad
parent224cf2906a8f38ce47411afc93a223ac0e41795f
radv: start conditionalising vertex inputs. (v2)

In practice this will probably just drop draw id in a few places.

v2: just do draw_id for now. (Bas)
it might be possible to do something more if we need it in the
future. (nha)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/amd/common/ac_nir_to_llvm.c
src/amd/common/ac_shader_info.c
src/amd/common/ac_shader_info.h
src/amd/vulkan/radv_cmd_buffer.c