svga: avoid emitting redundant DXSetRenderTargets command
authorCharmaine Lee <charmainel@vmware.com>
Tue, 28 Jun 2016 23:09:59 +0000 (16:09 -0700)
committerBrian Paul <brianp@vmware.com>
Tue, 5 Jul 2016 22:58:29 +0000 (16:58 -0600)
commit32651c67d14b9aa408eaae9c9a36bc04c399ee39
treede6e8f688f6b4052a0bc826e83daabcb794f822d
parentaa7d42a5f9d8f491ca3a1fdaa61ee7058398f80f
svga: avoid emitting redundant DXSetRenderTargets command

Tested with Lightsmark2008, MTT piglit, glretrace, conform.

Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_state_framebuffer.c