gallium/auxiliary/vl: Fixed blur issue with weave compute shader
authorJames Zhu <James.Zhu@amd.com>
Tue, 19 Mar 2019 19:45:29 +0000 (15:45 -0400)
committerLeo Liu <leo.liu@amd.com>
Fri, 5 Apr 2019 13:50:52 +0000 (09:50 -0400)
commit32b861d46d36178f43fd6ba3659fe5382471458b
treea1f25c21a4a138771df95849e9de5a86942f71ae
parenta28dc6b57f480fefbf215c055d2b80e6ea1efe9f
gallium/auxiliary/vl: Fixed blur issue with weave compute shader

Correct wrong interpolatation with top/bottom row which caused blur issue.

Signed-off-by: James Zhu <James.Zhu@amd.com>
Tested-by: Bruno Milreu <bmilreu@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/auxiliary/vl/vl_compositor_cs.c