glsl_to_tgsi: Fix typo shader_program -> shader
authorMichel Dänzer <michel.daenzer@amd.com>
Tue, 5 Aug 2014 06:19:11 +0000 (15:19 +0900)
committerMichel Dänzer <michel@daenzer.net>
Tue, 5 Aug 2014 14:34:00 +0000 (23:34 +0900)
commit3347c634d0508af93445b1ac1bdec1f55e2b2ae0
tree7cd6c17271bed7381875c136cb9a5da618ea6f88
parent8563335b654a909b5daed5ea50262437b2d44445
glsl_to_tgsi: Fix typo shader_program -> shader

This was a regression introduced by commit
f4b0ab7afd83c811329211eae8167c9bf238870c ('st/mesa: fix incorrect size
of UBO declarations') which caused an assertion failure while compiling
shaders of e.g. UE4 demos.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81834
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp