intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.
authorEric Anholt <eric@anholt.net>
Mon, 1 Aug 2011 21:37:19 +0000 (14:37 -0700)
committerEric Anholt <eric@anholt.net>
Mon, 29 Aug 2011 17:14:19 +0000 (10:14 -0700)
commit336f87d5d5a4cb7809d136c03ac6f53b1d312d24
tree158793bba7895a09ace1cf7e96d151ba5942fe3a
parentb8950c2225930c928bd727424201a1e95410626d
intel: Rely on Mesa core for the non-blit glTexSubImage* implementation.

It uses MapTextureImage() now, so we don't need our own mapping.

Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/drivers/dri/intel/intel_tex_subimage.c