i965: Allocate binding table space for shader images.
authorFrancisco Jerez <currojerez@riseup.net>
Sat, 23 Nov 2013 00:08:12 +0000 (16:08 -0800)
committerFrancisco Jerez <currojerez@riseup.net>
Tue, 10 Feb 2015 17:09:25 +0000 (19:09 +0200)
commit342b7ce7d4383db3f956e207f189376a94b359fe
treed96ff0f15de1e422a76f2c286956f9f096363597
parent36a17f0f991323410778392bc2d00f9d911d501b
i965: Allocate binding table space for shader images.

v2: Bump the number of supported image uniforms to 32 (Ken).

Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_context.h
src/mesa/drivers/dri/i965/brw_shader.cpp