check if active fragment shader for deferred texturing/shading
authorBrian Paul <brian.paul@tungstengraphics.com>
Tue, 28 Feb 2006 15:48:19 +0000 (15:48 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Tue, 28 Feb 2006 15:48:19 +0000 (15:48 +0000)
commit34b60b001de080643aa5b7c9e0145b98b5653ed1
tree8ef969397f617ed671a07c402392a2b2fe3bca8e
parent3073cf21d2ce13b96c79c4af5ed488ef46a172f9
check if active fragment shader for deferred texturing/shading
src/mesa/swrast/s_span.c