radv: allocate CMASK for DCC fast clear with MSAA
authorSamuel Pitoiset <samuel.pitoiset@gmail.com>
Tue, 17 Apr 2018 14:05:15 +0000 (16:05 +0200)
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>
Thu, 19 Apr 2018 07:10:48 +0000 (09:10 +0200)
commit373fa0b599ca3b2904433e413fd6e24fc37292b7
tree0040673d26d849172647de085b05757257e49e4a
parent255506c4e04bfa5490d98a748aa248189a213ad6
radv: allocate CMASK for DCC fast clear with MSAA

CMASK is required because it should be cleared to
0xCCCCCCCC for MSAA textures.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_image.c