llvmpipe: add initial compute state structs
authorDave Airlie <airlied@redhat.com>
Tue, 27 Aug 2019 04:28:37 +0000 (14:28 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 4 Sep 2019 05:22:20 +0000 (15:22 +1000)
commit3879f69b503dbea62342ba37e7a475e3fdbf09cf
tree52ef3746f4b8ce1899c76405a12eb7af07dd45e2
parentadd0b151f524aa800d574ebfeddfb77a06f4e937
llvmpipe: add initial compute state structs

These mirror the fragment shader structs, this is just a framework.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_state_cs.h