GLSL: Implement GL_OBJECT_TYPE_ARB query
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 29 Sep 2008 19:30:05 +0000 (12:30 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 29 Sep 2008 19:30:05 +0000 (12:30 -0700)
commit3ab4b2066fd0b1493af38510e26e5a6ba83b5cf4
treee7b90482b8e890cce23d86f0b02f4f02707ed10d
parent905d8e0742d200558677dac01a838e95877f7b5e
GLSL: Implement GL_OBJECT_TYPE_ARB query

The GL_OBJECT_TYPE_ARB query is handled directly in
_mesa_GetObjectParamterivARB because it is only supported in the
extension version of the shanding language API.  glGetProgramiv and
glGetShaderiv should not accept this enum.
src/mesa/main/shaders.c