glsl2: do not use __retval name; two underscores is reserved word according to GLSL...
authorAras Pranckevicius <aras@unity3d.com>
Mon, 9 Aug 2010 08:17:32 +0000 (11:17 +0300)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 9 Aug 2010 16:08:03 +0000 (09:08 -0700)
commit3adce986c498539d9a5d8db95926e66e1315da03
tree349b01cfe3fbee24d8e25335f42a7a023f4ae370
parent5023edaf5d037c9b71f1795ac4b890f175507576
glsl2: do not use __retval name; two underscores is reserved word according to GLSL spec (and Win7 ATI drivers do complain about that)
src/glsl/glsl_types.cpp
src/glsl/ir_function_inlining.cpp