vc4: Work around hardware limits on the number of verts in a single draw.
authorEric Anholt <eric@anholt.net>
Fri, 12 Dec 2014 23:17:53 +0000 (15:17 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 13 Apr 2016 02:10:51 +0000 (19:10 -0700)
commit3b63301d9fff43119359eaeb34f80426919f0b4a
tree7f2c2c20f96ee7054926d3ab84dccc6de6620ac8
parent6d6525a377250865cc6baa2c9cd5c6c0b6cd3f9c
vc4: Work around hardware limits on the number of verts in a single draw.

Fixes rendering failures in glmark2's refract and
bump:render-mode=high-poly demos, and partially in its terrain demo.
src/gallium/drivers/vc4/vc4_draw.c