glapi: add ARB_gpu_shader_fp64 (v2)
authorDave Airlie <airlied@redhat.com>
Wed, 11 Jun 2014 03:17:36 +0000 (13:17 +1000)
committerIlia Mirkin <imirkin@alum.mit.edu>
Thu, 19 Feb 2015 05:28:33 +0000 (00:28 -0500)
commit3c915e5c1662f2d9d32bec04033967a5cceeca8f
tree8aa1f625da83f4b3f2d9cc747e80ed4fc22d2c3d
parent069dab75765a7ea8b995eea80167ffb34cdb0034
glapi: add ARB_gpu_shader_fp64 (v2)

Just add the xml file covering this extension,
and dummy interface files in mesa, and fix up
sanity tests.

v2:
Enable ProgramUniform*d* from ARB_separate_shader_objects (Ian)
use 40 instead of 43 for dispatch_sanity.cpp (Chris)
uncomment PU sanity tests.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
src/mapi/glapi/gen/ARB_gpu_shader_fp64.xml [new file with mode: 0644]
src/mapi/glapi/gen/ARB_separate_shader_objects.xml
src/mapi/glapi/gen/Makefile.am
src/mapi/glapi/gen/gl_API.xml
src/mesa/main/tests/dispatch_sanity.cpp
src/mesa/main/uniforms.c
src/mesa/main/uniforms.h