vc4: Print the rounded shader size in debug output.
authorEric Anholt <eric@anholt.net>
Wed, 4 Nov 2015 21:10:28 +0000 (13:10 -0800)
committerEric Anholt <eric@anholt.net>
Wed, 4 Nov 2015 21:32:07 +0000 (13:32 -0800)
commit3f7c96c36cb18a9e4616d373369a130416884bf9
treeb7e83bdd2df865ae93f3f09a5ea870e959e0850f
parent4a951f1c0847353101d28db583e1dd397fdce9ba
vc4: Print the rounded shader size in debug output.

It's surprising to see "0kb" printed for debug on short shaders, while
4kb alignment won't be suprising.
src/gallium/drivers/vc4/vc4_bufmgr.c