package/libgtk3: needs OpenGL-EGL/wayland
authorYann E. MORIN <yann.morin.1998@free.fr>
Tue, 23 Aug 2016 16:26:34 +0000 (18:26 +0200)
committerThomas Petazzoni <thomas.petazzoni@free-electrons.com>
Tue, 23 Aug 2016 20:01:08 +0000 (22:01 +0200)
commit427fcaa52379a16483e74a40f2d6a592f5d0bdee
treed7a1ce81859d1a39baae28956ff12c09818951be
parentaab7cab8220466fa2043f59e45051341ecd27946
package/libgtk3: needs OpenGL-EGL/wayland

Currently, libgtk3 depends on either a full OpenGL stack, or on a
OpenGL-EGL stack provided by mesa3d.

This is because, when using the wayland backend, libgtk3 needs an
OpenGL-EGL stack tht provides the wayland extensions. So far, only
mesa3d would provide those extensions.

But now, those extensions are trickling down to other implementations,
like the Nvidia driver or other (even non-public) implementations.

Change the condition to be on the recently introduced libegl-wayland
option.

Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
package/libgtk3/Config.in