Change behaviour of glDeleteTextures as discussed on ARB list.
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 19 Jan 2005 14:50:52 +0000 (14:50 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 19 Jan 2005 14:50:52 +0000 (14:50 +0000)
commit42fee73aadd7f37a4f18e57c167e98b7a6294508
treee1c471eaa6a42f024cf9bbe193678e6b7e47113e
parent140f99f81cf801ac4ea69fa4da3e9648da3b1046
Change behaviour of glDeleteTextures as discussed on ARB list.
glDeleteTexture makes the texture ID immediately free for re-use
while the actual texture object lingers until its reference count goes
to zero (when no longer bound by any rendering context).
src/mesa/main/texobj.c