set ctx->Const.MaxVertexTextureImageUnits = 0
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 2 Jul 2008 15:14:53 +0000 (09:14 -0600)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 2 Jul 2008 15:14:53 +0000 (09:14 -0600)
commit43346fb1fb43f91cb3e90d84b442dc08d6c9550d
treefb7f8a4870946f27496d89c066b81e904ce30b3b
parentea190fe05098d166c38d168d6a3d743c3acfe722
set ctx->Const.MaxVertexTextureImageUnits = 0

This disallows vertex shader texture sampling.  See bugs 16157, 13838.
src/mesa/drivers/dri/i965/brw_context.c