dri glx: Swap before checking for cliprects.
authorYounes Manton <younes.m@gmail.com>
Tue, 14 Apr 2009 01:24:44 +0000 (21:24 -0400)
committerYounes Manton <younes.m@gmail.com>
Tue, 14 Apr 2009 01:34:53 +0000 (21:34 -0400)
commit43c7ffaea635f949fd4803c4f594cf53e4b98f24
tree4b9a4e2c9b39039d90ecde2e8945296831b4ddd1
parent352de305bd2b03b0a8d079dbbcb29ae812cc6028
dri glx: Swap before checking for cliprects.

We don't update drawables anymore unless they are completely
uninitialized, so we need to swap even if we don't have
cliprects yet, otherwise we never end up calling the driver's
SwapBuffers(). The driver should update the drawable in its
SwapBuffers() anyway.

See 8e753d04045a82062ac34d3b2622eb9dba8af374,
"dri glx: Fix dri_util::driBindContext" for the change that
exposed it.
src/mesa/drivers/dri/common/dri_util.c