mesa: Stub implementation of glBindFragDataLocation
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 4 Nov 2011 22:48:41 +0000 (15:48 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Tue, 8 Nov 2011 19:10:07 +0000 (11:10 -0800)
commit4464a4b27b66f832acbe52b0a002c04415924c14
tree77a6e73d9319c18159bdbb621cd8ab3501c23548
parent0a0d820f7bb191c1c541270e9206fd9494f38560
mesa: Stub implementation of glBindFragDataLocation

This just validates the input parameters so far.

Fixes piglit's bindfragdata-invalid-parameters test.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/shader_query.cpp
src/mesa/main/shaderapi.c