intel: Don't tile textures so small that size is blown up by over 2x.
authorEric Anholt <eric@anholt.net>
Wed, 5 May 2010 04:19:55 +0000 (21:19 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 5 May 2010 05:06:12 +0000 (22:06 -0700)
commit453f0b1f243b26e02b371293e9c8bbf09362c14a
tree83a642b728b15f6f3a4c539c3da927423e11777d
parent781d56eac4476689dd45a88e8c14162a592414ea
intel: Don't tile textures so small that size is blown up by over 2x.

Noted on the mailing list for an app that puts each glyph for its text
into a separate texture.
src/mesa/drivers/dri/intel/intel_mipmap_tree.c