Make GL_SGI_texture_color_table work per-texture unit.
authorBrian Paul <brian.paul@tungstengraphics.com>
Sun, 26 Jan 2003 14:37:15 +0000 (14:37 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Sun, 26 Jan 2003 14:37:15 +0000 (14:37 +0000)
commit45b47d079f6a749c15498a6cef78d891f8acb665
tree63f53e25c3ebf3f0320a27ab72f0e13491021c77
parent7cac85d00a6110aa92236b2e841faeeb34f684c1
Make GL_SGI_texture_color_table work per-texture unit.
Clean-up and optimize _swrast_texture_table_lookup().
src/mesa/main/attrib.c
src/mesa/main/colortab.c
src/mesa/main/context.c
src/mesa/main/enable.c
src/mesa/main/get.c
src/mesa/main/mtypes.h
src/mesa/swrast/s_context.c
src/mesa/swrast/s_texture.c
src/mesa/swrast/s_texture.h