st/mesa: expose KHR_texture_compression_astc_sliced_3d
authorMarek Olšák <marek.olsak@amd.com>
Mon, 6 Aug 2018 02:16:48 +0000 (22:16 -0400)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 24 Aug 2018 04:36:18 +0000 (00:36 -0400)
commit45b5f5fa25b844bab458369a50f7423724dc4283
tree239d530ec9d80c7aab1ae2cd2b15a5c5ec39cc53
parentdae4cf397d8a5d0d060cece1feaf38dc3f623398
st/mesa: expose KHR_texture_compression_astc_sliced_3d

This is ASTC 2D LDR allowing texture arrays and 3D, compressing each
slice as a separate 2D image. Tested by piglit. Trivial.
docs/features.txt
docs/relnotes/18.3.0.html
src/mesa/state_tracker/st_extensions.c