r300g: fix segfault when resizing a DRI2 framebuffer
authorMarek Olšák <maraeo@gmail.com>
Sat, 1 May 2010 23:55:44 +0000 (01:55 +0200)
committerMarek Olšák <maraeo@gmail.com>
Sun, 2 May 2010 10:56:34 +0000 (12:56 +0200)
commit45d79af644349882b4990b775737405be7cd1aa2
tree1b0e7a7d1de318d37f1e05f76cfe2354da66384c
parent5c6ea462be7c589d98887b822751bffd6df13418
r300g: fix segfault when resizing a DRI2 framebuffer

Resetting tiling flags might happen after a texture is destroyed...
Looking at the kernel sources, we don't actually need to reset the tiling
flags.
src/gallium/drivers/r300/r300_state.c