use gl_ModelViewProjectionMatrixTranspose in ftransform()
authorBrian <brian@yutani.localnet.net>
Sat, 10 Mar 2007 00:02:12 +0000 (17:02 -0700)
committerBrian <brian@yutani.localnet.net>
Sat, 10 Mar 2007 00:02:12 +0000 (17:02 -0700)
commit46bd63819e0fb108d13df0672372e500cf56bbbe
treef52bbaf94a8c4974ecf4e50ad8f7ed21514f7742
parentff95925e70877b9cfe65f66c21ea5ee9ae117ca4
use gl_ModelViewProjectionMatrixTranspose in ftransform()
src/mesa/shader/slang/library/slang_vertex_builtin.gc
src/mesa/shader/slang/library/slang_vertex_builtin_gc.h