iris: Start wiring up on-disk shader cache
authorDylan Baker <dylan@pnwbakers.com>
Thu, 20 Dec 2018 23:54:06 +0000 (15:54 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Tue, 21 May 2019 22:05:38 +0000 (15:05 -0700)
commit4756864cdc5fee9602ab63a9fa2c4b459667a6c2
tree808a9fc15d411a67890f01b40e1e9ba5404867a0
parent6ae2caf20103d7a09d3e2f38537c997eb171311d
iris: Start wiring up on-disk shader cache

This creates the on-disk shader cache data structure, and handles the
build-id keying aspects.  The next commits will fill it out so it's
actually used.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/gallium/drivers/iris/iris_disk_cache.c [new file with mode: 0644]
src/gallium/drivers/iris/iris_screen.c
src/gallium/drivers/iris/iris_screen.h
src/gallium/drivers/iris/meson.build